SONY E-Bike Companion App

Designed a mobile companion app for a smart e-bike, focused on real-time ride awareness, safety, and intuitive control while riding.

ROLE SNAPSHOT

  • Designed core app flows supporting riding, monitoring, and post-ride review

  • Balanced safety, glanceability, and feature depth in a mobile context

  • Explored how hardware and software work together as one experience

Client

SONY

Timeline

4 months

Focus Areas

UX/UI Design · Design Thinking · Interaction Design

project
  1. CONTEXT

As smart mobility products evolve, companion apps play a critical role in extending the value of physical devices. For e-bikes, users need access to navigation, ride data, and system status—often while in motion and under time or attention constraints.

This project explored how a SONY e-bike companion app could support riders before, during, and after rides, while maintaining safety, clarity, and brand consistency.

  1. PROBLEM

  • Riders need key information while moving, but attention is limited

  • Existing mobility apps often overload users with dense dashboards

  • Safety-critical actions must be accessible without causing distraction

  1. APPROACH

  • Analysed real-world riding scenarios and moments of interaction

  • Mapped rider needs across pre-ride, in-ride, and post-ride phases

  • Prioritised glanceable information and minimal interaction during rides

  • Designed mobile flows that complement hardware controls rather than replace them

  1. KEY DESIGN DECISIONS

1. Designing for glanceability during rides

While riding, users cannot afford complex interactions or dense interfaces. The app prioritised only the most critical information during motion.

Design focus:

  • Large typography and high-contrast UI

  • Minimal on-screen elements during active riding

  • Clear visual hierarchy for speed, battery, and navigation cues

In-ride screens showing simplified layouts optimised for quick glances.

2. Separating riding and non-riding modes

The app clearly distinguishes between moments when users are stationary versus in motion, allowing richer interaction only when safe.

Design focus:

  • Reduced interaction options while riding

  • Expanded controls and insights when stopped

  • Clear transitions between modes

Pre-ride and paused states revealing deeper settings and ride details.

3. Integrating hardware and software as one system

The app was designed to support—not compete with—the physical e-bike interface.

Design focus:

  • App complements on-bike controls and displays

  • Avoids duplicating hardware functions unnecessarily

  • Reinforces feedback already provided by the bike

Screens showing secondary controls and contextual information tied to bike status.

4. Post-ride reflection and habit building

Beyond the ride itself, the app supports users in understanding and improving their riding habits.

Design focus:

  • Clear summaries of distance, duration, and battery usage

  • Visualisation of ride history without excessive analytics

  • Encouraging review without overwhelming users

Post-ride summary and history screens highlighting key metrics.

  1. OUTCOME

  • Designed a clear, safety-first companion app experience

  • Balanced real-time awareness with minimal distraction

  • Demonstrated system thinking across hardware and software

  • Created a scalable UX foundation for future smart mobility features

  1. REFLECTION

This project deepened my understanding of designing for attention-critical contexts, where usability directly impacts safety. It reinforced the importance of restraint—showing less, but better—and strengthened my ability to design experiences that integrate seamlessly with physical products rather than exist in isolation.

anjunakahara.design@gmail.com

© 2026 ・Anju Nakahara

All Rights Reserved

SONY E-Bike Companion App

Designed a mobile companion app for a smart e-bike, focused on real-time ride awareness, safety, and intuitive control while riding.

ROLE SNAPSHOT

  • Designed core app flows supporting riding, monitoring, and post-ride review

  • Balanced safety, glanceability, and feature depth in a mobile context

  • Explored how hardware and software work together as one experience

Client

SONY

Timeline

4 months

Focus Areas

UX/UI Design · Design Thinking · Interaction Design

project
  1. CONTEXT

As smart mobility products evolve, companion apps play a critical role in extending the value of physical devices. For e-bikes, users need access to navigation, ride data, and system status—often while in motion and under time or attention constraints.

This project explored how a SONY e-bike companion app could support riders before, during, and after rides, while maintaining safety, clarity, and brand consistency.

  1. PROBLEM

  • Riders need key information while moving, but attention is limited

  • Existing mobility apps often overload users with dense dashboards

  • Safety-critical actions must be accessible without causing distraction

  1. APPROACH

  • Analysed real-world riding scenarios and moments of interaction

  • Mapped rider needs across pre-ride, in-ride, and post-ride phases

  • Prioritised glanceable information and minimal interaction during rides

  • Designed mobile flows that complement hardware controls rather than replace them

  1. KEY DESIGN DECISIONS

1. Designing for glanceability during rides

While riding, users cannot afford complex interactions or dense interfaces. The app prioritised only the most critical information during motion.

Design focus:

  • Large typography and high-contrast UI

  • Minimal on-screen elements during active riding

  • Clear visual hierarchy for speed, battery, and navigation cues

In-ride screens showing simplified layouts optimised for quick glances.

2. Separating riding and non-riding modes

The app clearly distinguishes between moments when users are stationary versus in motion, allowing richer interaction only when safe.

Design focus:

  • Reduced interaction options while riding

  • Expanded controls and insights when stopped

  • Clear transitions between modes

Pre-ride and paused states revealing deeper settings and ride details.

3. Integrating hardware and software as one system

The app was designed to support—not compete with—the physical e-bike interface.

Design focus:

  • App complements on-bike controls and displays

  • Avoids duplicating hardware functions unnecessarily

  • Reinforces feedback already provided by the bike

Screens showing secondary controls and contextual information tied to bike status.

4. Post-ride reflection and habit building

Beyond the ride itself, the app supports users in understanding and improving their riding habits.

Design focus:

  • Clear summaries of distance, duration, and battery usage

  • Visualisation of ride history without excessive analytics

  • Encouraging review without overwhelming users

Post-ride summary and history screens highlighting key metrics.

  1. OUTCOME

  • Designed a clear, safety-first companion app experience

  • Balanced real-time awareness with minimal distraction

  • Demonstrated system thinking across hardware and software

  • Created a scalable UX foundation for future smart mobility features

  1. REFLECTION

This project deepened my understanding of designing for attention-critical contexts, where usability directly impacts safety. It reinforced the importance of restraint—showing less, but better—and strengthened my ability to design experiences that integrate seamlessly with physical products rather than exist in isolation.

anjunakahara.design@gmail.com

© 2026 ・Anju Nakahara

All Rights Reserved

SONY E-Bike Companion App

Designed a mobile companion app for a smart e-bike, focused on real-time ride awareness, safety, and intuitive control while riding.

ROLE SNAPSHOT

  • Designed core app flows supporting riding, monitoring, and post-ride review

  • Balanced safety, glanceability, and feature depth in a mobile context

  • Explored how hardware and software work together as one experience

Client

SONY

Timeline

4 months

Focus Areas

UX/UI Design · Design Thinking · Interaction Design

project
  1. CONTEXT

As smart mobility products evolve, companion apps play a critical role in extending the value of physical devices. For e-bikes, users need access to navigation, ride data, and system status—often while in motion and under time or attention constraints.

This project explored how a SONY e-bike companion app could support riders before, during, and after rides, while maintaining safety, clarity, and brand consistency.

  1. PROBLEM

  • Riders need key information while moving, but attention is limited

  • Existing mobility apps often overload users with dense dashboards

  • Safety-critical actions must be accessible without causing distraction

  1. APPROACH

  • Analysed real-world riding scenarios and moments of interaction

  • Mapped rider needs across pre-ride, in-ride, and post-ride phases

  • Prioritised glanceable information and minimal interaction during rides

  • Designed mobile flows that complement hardware controls rather than replace them

  1. KEY DESIGN DECISIONS

1. Designing for glanceability during rides

While riding, users cannot afford complex interactions or dense interfaces. The app prioritised only the most critical information during motion.

Design focus:

  • Large typography and high-contrast UI

  • Minimal on-screen elements during active riding

  • Clear visual hierarchy for speed, battery, and navigation cues

In-ride screens showing simplified layouts optimised for quick glances.

2. Separating riding and non-riding modes

The app clearly distinguishes between moments when users are stationary versus in motion, allowing richer interaction only when safe.

Design focus:

  • Reduced interaction options while riding

  • Expanded controls and insights when stopped

  • Clear transitions between modes

Pre-ride and paused states revealing deeper settings and ride details.

3. Integrating hardware and software as one system

The app was designed to support—not compete with—the physical e-bike interface.

Design focus:

  • App complements on-bike controls and displays

  • Avoids duplicating hardware functions unnecessarily

  • Reinforces feedback already provided by the bike

Screens showing secondary controls and contextual information tied to bike status.

4. Post-ride reflection and habit building

Beyond the ride itself, the app supports users in understanding and improving their riding habits.

Design focus:

  • Clear summaries of distance, duration, and battery usage

  • Visualisation of ride history without excessive analytics

  • Encouraging review without overwhelming users

Post-ride summary and history screens highlighting key metrics.

  1. OUTCOME

  • Designed a clear, safety-first companion app experience

  • Balanced real-time awareness with minimal distraction

  • Demonstrated system thinking across hardware and software

  • Created a scalable UX foundation for future smart mobility features

  1. REFLECTION

This project deepened my understanding of designing for attention-critical contexts, where usability directly impacts safety. It reinforced the importance of restraint—showing less, but better—and strengthened my ability to design experiences that integrate seamlessly with physical products rather than exist in isolation.

anjunakahara.design@gmail.com

© 2026 ・Anju Nakahara

All Rights Reserved