University Course Planner & Handbook Redesign

Redesigned the University of Melbourne’s Course Planner and Handbook to improve usability, accessibility, and discoverability while preserving the familiarity students valued in the existing platform.

ROLE SNAPSHOT

  • Conducted usability evaluations and student research to identify key pain points

  • Redesigned core flows to improve navigation, clarity, and discoverability

  • Delivered iterative wireframes and high-fidelity prototypes within existing constraints

Client

The University of Melbourne

Timeline

~2 months

Focus Areas

UX/UI Design · Usability Evaluation · Interaction Design

project
  1. CONTEXT

The University of Melbourne’s Course Planner and Handbook are essential tools used by tens of thousands of students to explore subjects, plan degrees, and make enrolment decisions. While widely used, the platform had accumulated usability issues over time, making it difficult for students to efficiently find, compare, and organise course information.

Rather than a full visual overhaul, the project focused on incremental, user-validated improvements that respected existing mental models while addressing critical usability and accessibility gaps.

  1. PROBLEM

  • Students struggled to find and compare relevant subjects efficiently

  • Important information was buried under dense layouts and unclear hierarchy

  • The platform lacked lightweight tools to support planning and decision-making

  1. APPROACH

  • Conducted heuristic evaluations using Jakob Nielsen’s usability principles

  • Gathered insights through student surveys and usage feedback

  • Benchmarked comparable university course planning platforms

  • Iteratively redesigned key interactions while preserving familiar structures

  1. KEY DESIGN DECISIONS

#1 Improving discoverability without disrupting familiarity

Instead of restructuring the entire platform, improvements focused on making existing content easier to find and scan.

Design focus:

  • Clearer information hierarchy

  • More scannable layouts without changing core navigation patterns

Redesigned subject and course pages with improved spacing, headings, and visual grouping.

#2 Introducing subject favouriting to support planning

Students often explored multiple subjects before deciding, but had no easy way to keep track of options.

Design focus:

  • Lightweight favouriting mechanism

  • Reduced reliance on external notes or screenshots

Subject favouriting interactions integrated into existing subject views.

#3 Enhancing search and filtering for faster decision-making

Search was a primary entry point, but results were difficult to refine or compare.

Design focus:

  • Clearer search results hierarchy

  • Improved filtering to narrow down relevant subjects quickly

Iterated wireframes showing enhanced search and filtering behaviour.

#4 Designing within accessibility and system constraints

The redesign prioritised accessibility and consistency within an established institutional system.

Design focus:

  • WCAG-aligned contrast, spacing, and readability

  • Reusable components that aligned with existing UI patterns

High-fidelity prototypes demonstrating accessible typography, colour usage, and consistent components.

  1. OUTCOME

  • Improved discoverability of subjects and course information

  • Reduced cognitive load during course exploration and planning

  • Introduced subtle features that meaningfully supported student decision-making

  • Demonstrated the impact of iterative UX improvements without a full redesign

  1. REFLECTION

This project reinforced the value of designing within constraints. Rather than relying on visual reinvention, I learned to create impact through careful hierarchy, interaction design, and user-validated changes. It strengthened my ability to balance accessibility, continuity, and usability in large, established products.

anjunakahara.design@gmail.com

© 2026 ・Anju Nakahara

All Rights Reserved

University Course Planner & Handbook Redesign

Redesigned the University of Melbourne’s Course Planner and Handbook to improve usability, accessibility, and discoverability while preserving the familiarity students valued in the existing platform.

ROLE SNAPSHOT

  • Conducted usability evaluations and student research to identify key pain points

  • Redesigned core flows to improve navigation, clarity, and discoverability

  • Delivered iterative wireframes and high-fidelity prototypes within existing constraints

Client

The University of Melbourne

Timeline

~2 months

Focus Areas

UX/UI Design · Usability Evaluation · Interaction Design

project
  1. CONTEXT

The University of Melbourne’s Course Planner and Handbook are essential tools used by tens of thousands of students to explore subjects, plan degrees, and make enrolment decisions. While widely used, the platform had accumulated usability issues over time, making it difficult for students to efficiently find, compare, and organise course information.

Rather than a full visual overhaul, the project focused on incremental, user-validated improvements that respected existing mental models while addressing critical usability and accessibility gaps.

  1. PROBLEM

  • Students struggled to find and compare relevant subjects efficiently

  • Important information was buried under dense layouts and unclear hierarchy

  • The platform lacked lightweight tools to support planning and decision-making

  1. APPROACH

  • Conducted heuristic evaluations using Jakob Nielsen’s usability principles

  • Gathered insights through student surveys and usage feedback

  • Benchmarked comparable university course planning platforms

  • Iteratively redesigned key interactions while preserving familiar structures

  1. KEY DESIGN DECISIONS

#1 Improving discoverability without disrupting familiarity

Instead of restructuring the entire platform, improvements focused on making existing content easier to find and scan.

Design focus:

  • Clearer information hierarchy

  • More scannable layouts without changing core navigation patterns

Redesigned subject and course pages with improved spacing, headings, and visual grouping.

#2 Introducing subject favouriting to support planning

Students often explored multiple subjects before deciding, but had no easy way to keep track of options.

Design focus:

  • Lightweight favouriting mechanism

  • Reduced reliance on external notes or screenshots

Subject favouriting interactions integrated into existing subject views.

#3 Enhancing search and filtering for faster decision-making

Search was a primary entry point, but results were difficult to refine or compare.

Design focus:

  • Clearer search results hierarchy

  • Improved filtering to narrow down relevant subjects quickly

Iterated wireframes showing enhanced search and filtering behaviour.

#4 Designing within accessibility and system constraints

The redesign prioritised accessibility and consistency within an established institutional system.

Design focus:

  • WCAG-aligned contrast, spacing, and readability

  • Reusable components that aligned with existing UI patterns

High-fidelity prototypes demonstrating accessible typography, colour usage, and consistent components.

  1. OUTCOME

  • Improved discoverability of subjects and course information

  • Reduced cognitive load during course exploration and planning

  • Introduced subtle features that meaningfully supported student decision-making

  • Demonstrated the impact of iterative UX improvements without a full redesign

  1. REFLECTION

This project reinforced the value of designing within constraints. Rather than relying on visual reinvention, I learned to create impact through careful hierarchy, interaction design, and user-validated changes. It strengthened my ability to balance accessibility, continuity, and usability in large, established products.

anjunakahara.design@gmail.com

© 2026 ・Anju Nakahara

All Rights Reserved

University Course Planner & Handbook Redesign

Redesigned the University of Melbourne’s Course Planner and Handbook to improve usability, accessibility, and discoverability while preserving the familiarity students valued in the existing platform.

ROLE SNAPSHOT

  • Conducted usability evaluations and student research to identify key pain points

  • Redesigned core flows to improve navigation, clarity, and discoverability

  • Delivered iterative wireframes and high-fidelity prototypes within existing constraints

Client

The University of Melbourne

Timeline

~2 months

Focus Areas

UX/UI Design · Usability Evaluation · Interaction Design

project
  1. CONTEXT

The University of Melbourne’s Course Planner and Handbook are essential tools used by tens of thousands of students to explore subjects, plan degrees, and make enrolment decisions. While widely used, the platform had accumulated usability issues over time, making it difficult for students to efficiently find, compare, and organise course information.

Rather than a full visual overhaul, the project focused on incremental, user-validated improvements that respected existing mental models while addressing critical usability and accessibility gaps.

  1. PROBLEM

  • Students struggled to find and compare relevant subjects efficiently

  • Important information was buried under dense layouts and unclear hierarchy

  • The platform lacked lightweight tools to support planning and decision-making

  1. APPROACH

  • Conducted heuristic evaluations using Jakob Nielsen’s usability principles

  • Gathered insights through student surveys and usage feedback

  • Benchmarked comparable university course planning platforms

  • Iteratively redesigned key interactions while preserving familiar structures

  1. KEY DESIGN DECISIONS

#1 Improving discoverability without disrupting familiarity

Instead of restructuring the entire platform, improvements focused on making existing content easier to find and scan.

Design focus:

  • Clearer information hierarchy

  • More scannable layouts without changing core navigation patterns

Redesigned subject and course pages with improved spacing, headings, and visual grouping.

#2 Introducing subject favouriting to support planning

Students often explored multiple subjects before deciding, but had no easy way to keep track of options.

Design focus:

  • Lightweight favouriting mechanism

  • Reduced reliance on external notes or screenshots

Subject favouriting interactions integrated into existing subject views.

#3 Enhancing search and filtering for faster decision-making

Search was a primary entry point, but results were difficult to refine or compare.

Design focus:

  • Clearer search results hierarchy

  • Improved filtering to narrow down relevant subjects quickly

Iterated wireframes showing enhanced search and filtering behaviour.

#4 Designing within accessibility and system constraints

The redesign prioritised accessibility and consistency within an established institutional system.

Design focus:

  • WCAG-aligned contrast, spacing, and readability

  • Reusable components that aligned with existing UI patterns

High-fidelity prototypes demonstrating accessible typography, colour usage, and consistent components.

  1. OUTCOME

  • Improved discoverability of subjects and course information

  • Reduced cognitive load during course exploration and planning

  • Introduced subtle features that meaningfully supported student decision-making

  • Demonstrated the impact of iterative UX improvements without a full redesign

  1. REFLECTION

This project reinforced the value of designing within constraints. Rather than relying on visual reinvention, I learned to create impact through careful hierarchy, interaction design, and user-validated changes. It strengthened my ability to balance accessibility, continuity, and usability in large, established products.

anjunakahara.design@gmail.com

© 2026 ・Anju Nakahara

All Rights Reserved